Overkill

{|class="notice metadata plainlinks" style="background:transparent; margin-bottom: 4px; width: 100%; padding: 8px; border-radius:10px; border:2px solid #FF0000; color:white; text-shadow:0 0px 0px #000;" id=stub"> {|class="notice metadata plainlinks" style="background:transparent; margin-bottom: 4px; width: 100%; padding: 8px; border-radius:10px; border:2px solid #C0C0C0; color:white; text-shadow:0 0px 0px #000;" id=stub"> Overkill is one of the many unique characters in The Factory 2.
 * align="center"|
 * align="center"|

Appearance
Overkill seems to be a fusion of two things. A human and a robot/endo. The human part seems to be on the inside of everything as if the robot part is the shell. The corpse-like body is very reddish and torn, looking very hideous. The head and neck cover the robot head and neck which you can see by looking at the sockets where the small eyes are. While the body is eerie enough, the endo part makes things worse. Spikes are on it's back and arms and legs along with a huge horn on the back of it's head. It's arms that go behind it's shoulders are very sharp and long which ends at the hands, having three claw-like fingers. The legs are also hind-legs with a few supports, ending with feet that have large claws. There also seems to be a double jaw area that had split the human jaw so it fit with the double jaw.

About
The endo itself was designed to be a combat machine but the whole combat idea was scrapped after an incident. The endo was then taken into testing to see what else it could do besides target people. It later then ended up in the storage area. Later, somebody ended up being fused with it. It is a mystery on how that person did get fused or how they even found it in the first place.

Behavior
Overkill will usually try to mess with the resources the player has. It will usually go to the Oxygen System Room and try to break it which can be stopped by looking at it. It will then go to the vents which can be avoided by heating things up. Next is that it will go to the doors which can be stopped by using the SHOCKWAVE machine.

Trivia

 * The idea was inspired by Springtrap from the original FNAF franchise.